Andres Stephens

Creativity and Talent for you and your ideas.

Join events, discover and download resources, check out my work.
You could be a part of it all.
Explore

What is here

I have put a lot of love to making this website portal for you.
Here you can find what I do, purchase and download resources from assets I use everyday, and become a part of the adventure.

What I do

I work accross the spectrum from creative development to complete animation production - with experience, know-how, imagination, opensource tools and custom in-house pipelines.

Create

Show

Tell

Be

Know

Do

See my Portfolio

Splashscreen
Competition

Create a Splashscreen for Bforaritsts 3.6.0 and be in to win prizes!

Prizes

1st Place

  • Featured Splashscreen for Bforartists 3.6.0
  • Tradigitalist Toolbag

    A painterly NPR toolkit with more than 5 assets and addons in one! By Alan Wyatt

  • FX Nodes

    A procedural shader nodes toolkit by CGonfire

2nd Place

  • +30 Bonus points for the next splashscreen competition
  • FX Nodes

    A procedural shader nodes toolkit by CGonfire

3rd Place

  • +30 Bonus points for the next splashscreen competition

Support Me

- To develop Bforartists
- To do a weekly Q&A&Critique
- To Create, Teach and Share with the community

Give Love
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Holograms

See some of my work in 3D!
Click on one to see a 3D Looking Glass display.

About

I'm Andres Stephens, a technical director of a self-sustainable freelance studio.

I have worked as a Technical Director and 3D Generalist based principally in Bogota, Colombia in the industry for the past 10 years producing linear content like short films, product showcases, motion graphics, infographics, children's television series and pilots, game asset packs and more for various clients locally and around the world.

More about me

Software:

Unreal Engine Logo

Unreal Engine

Bforartists Logo

Bforartists

Blender

Kirta Logo

Krita

Inkscape

Softimage

Davinci Fusion

Unity

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I develop for the creative community.

These projects require planning and execution.

As you know, this takes time.

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I depend on providing services to pay for fixed costs.

Covering costs makes time for development.

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Ironically, this process removes valuable time from target development.

But, with your help, we can create time for the projects we love best.
I measure my labour carefully through time tracking and a point based Kanban system, open publicly.

When I assign points to project tasks, I can work and delegate time efficiently.

You can follow progress directly on my custom Gsheet Kanban, discuss labour on Discord, and subscribe to my bi-weekly newsletter to be up to speed.

But we can do more...

When you donate or become a monthly patron, every dollar counts towards one of these projects.

We can cover studio costs. When we do, I can re-assign dedicated hours to elaborate projects, delegate tasks, and produce more for you and the creative community.

Projects

These are the projects I'm working on. Each project includes a description, in-depth information, progress, current status, and more.

Do you like any of these projects? 

You can support any of these projects in progress or to do with a patronage or direct donation.